Fantastic game! It really shines on mobile and you've done a phenomenal job of making sure the block sticks with your finger even with aggressive moves. One usability improvement would be to maintain the "hold" state after a block combines.
So if I'm holding a 3 and bring that to another 3 all while keeping my finger held down and then continue to move my finger somewhere else I don't take the new 4 block with me. I have to raise my thumb and do a new tab and swipe. If I can just keep my thumb down then it makes the game more fluid and you can get some nice chaining/combos going.
Also, if you do put in a leaderboard system then you should definitely involve time, and have the timer running when the game is in "paused" state (not background, but pressing the "pause" button deliberately). I've been "cheating" by pausing to collect my thoughts and plan out my moves.
Seriously, a great game - kudos and hope it's a big success for you.
That moment when you hit 20 and then the "twist" I just got a huge smile on my face :)
So if I'm holding a 3 and bring that to another 3 all while keeping my finger held down and then continue to move my finger somewhere else I don't take the new 4 block with me. I have to raise my thumb and do a new tab and swipe. If I can just keep my thumb down then it makes the game more fluid and you can get some nice chaining/combos going.
Also, if you do put in a leaderboard system then you should definitely involve time, and have the timer running when the game is in "paused" state (not background, but pressing the "pause" button deliberately). I've been "cheating" by pausing to collect my thoughts and plan out my moves.
Seriously, a great game - kudos and hope it's a big success for you.
That moment when you hit 20 and then the "twist" I just got a huge smile on my face :)