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Thanks for the bukkit recommendation - it really is a great minecraft framework to code against. I've since added a ScriptCraft bukkit plug-in... https://github.com/walterhiggins/ScriptCraft/blob/master/buk...


No worries :)

I used to be very active on the team there, but haven't contributed any code for a while now. I get the urge almost every week, so maybe I should jump back in for a bit.

It has its problems, but is miles ahead from where we started and really does enable plugin authors in a way straight modding never can.




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