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Unless a studio is fully committed to proper Linux support (like, Feral-level), they might as well just optimize for Proton and call it a day


One of the reasons Proton has been so successful as a dev target is because the Windows API is not changing anymore and is thus stable.

The same, as I understand it, cannot be said about the Linux-native API. SteamOS may have stabilized it somewhat, but there's a reason why the readme on their site for this basically says "it may run on Linux proper, but we're not supporting it except on Steam Deck"




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