I agree. I don't mind. I didn't invent breakout. Half of the value of my game is that it's free, ad free, lightweight and very easy to access anywhere, I doubt the copycats will be willing to do that.
I published on the play store and got 0 downloads in a week. The game needs to be popular already to be noticed on those platforms. Same with steam, plus you need people to want it to even be lister. I'm not doing this for the money so dealing with the arbitrary requirements of various stores is low on my priority list.