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> Pay vendors to do it

Generally I agree with this for 90% of startups. If it's a solved problem, you should not be doing it. Don't reinvent wheels just pick wheels off the street and use them. Then an axel then a frame, etc etc until you've got something that moves because it's literally held together by zipties.

The key is that a number of people are willing to pay you for the moving ziptie vehicle because it solves their particular problem - whatever it is.

Most recently I tried Cursor app. it helps me be a faster coder and uses something i already know - i really like it (except that they shit all over the hotkey bindings).



The line that surprises me:

> Of course, using a vendor has significant upfront costs – these things are usually pretty expensive. It also restricts our freedom a bit.

I recall I don't know Rick meme instantly. It is obviously contrary. Always doing something on your own is the most expensive way, in my opinion.


Ouch. I guess you never did one of those "we brought large-software-X, and are in 2/3 of the way to implement it; we just need you to plug you in-house software-Y to it" projects, where you end up reimplementing every single feature from X into Y and make people give-up on the brought software before the vendor finishes installing it or allows you to see the documentation on how to plug anything into it.

Those are so common that I think they are the majoritarian way any large software is brought.




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