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The alternative is doing cheat detection entirely server-side.


How do I detect you using an aim hack without seeing your machine?


Why do you think having access to the machine would help against computer vision and input emulators?


Have you ever spectated another player and quickly realized whether they were using an aim hack? How did you know?


That only works if they are using blatant instant snap-on aimhacks - which I fully agree should be checked for since that's one obvious target. If the aimbot is a bit more sophisticated where it mimics mouse movement though I don't see how that would work.




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