Visual Basic (classic) that you mentioned, discontinued in 2008, was not free, unless you pirated it.
> ‘just drawing things’
For that you have much more amazing things today, like Shadertoy, or various artistic programming languages like Processing, ...
Programming is easier than ever, computers are extremely cheap, software is free, documentation on the internet is free, YouTube is full of tutorials, there are literally no obstacles if you want to do it.
Back in my day I had to pay for computers, for programming software, for books, Internet cost a fortune, ...
I believe there were some visual basic books you could get that would have a CD-ROM with a limited version in the back, but I may not be remembering correctly. Of course, you could also check those books out of the library and online activation wasn't really a thing then, so that's how I remember starting.
Really, it's not. This trade has got much, much harder since I started. The languages are harder, because the targets are both more complicated and more various. Computers were mainly used to do sums (I worked on accounting systems written in COBOL).
I mean, it's easier if you take into account the complexity and richness of the modern computing environment, USB, PCI, caches, what have you. You are producing more powerful programs. But the onboarding ramp for modern programming is steep.
Visual Basic (classic) that you mentioned, discontinued in 2008, was not free, unless you pirated it.
> ‘just drawing things’
For that you have much more amazing things today, like Shadertoy, or various artistic programming languages like Processing, ...
Programming is easier than ever, computers are extremely cheap, software is free, documentation on the internet is free, YouTube is full of tutorials, there are literally no obstacles if you want to do it.
Back in my day I had to pay for computers, for programming software, for books, Internet cost a fortune, ...