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> What makes discord is the community around it, and the fact that 3rd party sites have decided to support it.

For FOSS projects, that really isn't a factor. The main thing is that Discord is a freely available channel that supports modern things like link previews, image uploads, voice chat, and persistent history. Slack does all these things but makes it a royal pain to join a new Slack.

Why does it matter if gamers come or go? They're a totally different audience. This isn't about building the next social platform, it's about escaping control of the existing ones.



Gaming is an interesting bellwether, having birthed both Slack and Discord. I used a variety of tools for gaming communities over the years: dial-in BBS, AOL chatrooms, IRC, ICQ, AIM, forums, XMPP, and Skype. Ultimately it had to be easy to get in and coordinate effectively and often.


Moreover, in the case of video games comms, the users of the software are the customers. You don't find that with enterprise software much.


    Slack does all these things but makes it a royal pain to join a new Slack.
... and limits your search history to 10k messages unless you pay, which is nothing for any decently sized community with a history.


And holds them hostage, including private messages. Free Slack is just a terrible Discord




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