>It's very different from modern games, where each player looks like the fantasy version of a Marvel super hero
But isn't this true for most games?
>UO was the only game that I've ever played where you had "commoner" players. A lot of players failed to scale up, or to obtain top notch equipment.
I guess the main example I'm thinking of is Path of Exile. There is such a massive difference between your average player and the top tier. Or even not the top tier but enthusiasts.
I mean almost by definition most people wont have top notch equipment?
Enforcing laws against porn companies distributing porn to minors seems reasonable. It's already illegal many places, such as the US. It is then their responsibility to gate by age. It has always worked this way for liquor stores or basically anything else age-gated, including some online services like poker. If you dont want to provide age verification you don't have to.
There is a difference between a liquor store checking your ID, and a liquor store scanning your ID, appending it to a record of your purchase, and uploading it to a service to be processed by third parties (such as insurance companies, perhaps).
(In the US, the latter occurs more often than you may expect.)
It’s possible to build mechanisms for this. Not perfect or foolproof ones. Maybe your phone stores a digital ID for its owner and sets a cryptographically signed “IsAdult” header. If you pull the signing key from the phone you can spoof that, but you can bring a fake ID to the bar too.
The problem is that the people who want age verification don’t really care about the technical details of how it’s implemented and the people who oppose age verification just want unfettered online pornography out of principle, so no one is actually thinking about how to implement age verification in a way that protects privacy.
When I buy liquor (well, I don't drink anymore, so THC seltzers), the liquor company isn't saving my ID to my profile and then following me around everywhere I go for the rest of my life shouting "This is MALFIST, he's 42! He buys alcohol! He also visited X Y and Z last week and had interests in A, B and C. He's annual income is six figures and buys expensive bourbon."
Not yet anyway. But there's nothing much stopping Google to offer a "verification" service to "help combat fake IDs" using a web connected camera at the till.
The incentives aren't aligned yet. Not enough people browse the internet with ID verification yet. So knowing Malfist bought liquor isn't enough, you have to know which browser is Malfist.
Likewise, incentives aren't there for liquor stores. They make money by allowing fake ids to work.
You can absolutely buy for instance tobacco, cannabis by the pound ("CBD" but actually ~20+% THC[a]), explosives(tannerite), alcohol (wine), and guns (black powder, or perfectly functional cartridge pre-1898) completely legally online without ID check. It's really not a problem, which is why most people probably haven't heard of it being one or even realize all can legally be bought online without ID.
"Citing the book of Genesis, Carlson asked whether the modern state of Israel had a right to the lands promised in the Bible by God to Abraham, stretching from the Euphrates River to the Nile, covering much of the Middle East. In response, Huckabee said: “It would be fine if they took it all. But I don’t think that’s what we’re talking about here today.”
Youd have to do a lot of work to make sure it's only a few short sentences, non-specific, and ultra-quippy though.
I mean I'm sure it can be done but if you ask an LLM to produce comment reply without more instruction it's going to write something a lot more thoughtful, respectful, and substantive than a forum user would.
You are fucking nuts. If I say "we should help the Iranian people" because you disagree you call it mis-information and further say it should be illegal? I want your opinion to be heard, of course, but let me tell you right now, you're F-ing nuts.
WTF? You cannot comment like this on HN, no matter who you are replying to or what it's about.
HN is only a place where people want to participate because others make the effort to raise the standards rather than drag them down. Please show a sincere intent to treat this community and its guidelines with respect if you want to keep participating here.
SSHing into a terminal with your phone is terrible UX. Very low bandwidth. Voice input into a native app is not. We are not talking about fine grained control of your system by running explicit commands. We are talking about programming in plain English.
I can use ssh as the transport and authentication layer over any internet connection through a fairly easily learnable set of ssh flags that can be further simplified through aliasing. As a bonus it's e2ee. The overhead from that affects latency but not bandwidth. Let's set aside ssh for a second. Streaming voice over the internet is a long-solved problem, I've been able to host a mumble server on a toaster since forever ago. So if the local machine can recognize voice commands, talking through a phone shouldn't make a difference. Like, if this works locally, and it works on the phone or whatever, why is having it talk over the internet the hard part? Whatever you think of the application itself, this is a weird failure mode
>It's very different from modern games, where each player looks like the fantasy version of a Marvel super hero
But isn't this true for most games?
>UO was the only game that I've ever played where you had "commoner" players. A lot of players failed to scale up, or to obtain top notch equipment.
I guess the main example I'm thinking of is Path of Exile. There is such a massive difference between your average player and the top tier. Or even not the top tier but enthusiasts.
I mean almost by definition most people wont have top notch equipment?
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