That’s not what it does- while some details remain proprietary I can say that it’s not prompt injection it’s sequence management, much more akin to the logic of retaining form over arcs of change than any kind of prompting method
I’ve found an interesting model to think about to be production crews similar to in the television world but potentially be something worth using as one’s mental model of how agents and people working alongside agents should coordinate, rather than basing the simulated team force off the typical office worker framework
It’s crazy how if these came out 16 years ago they would be dominant in ad campaigns and marketing but today , while the remain aspirationally pervasive, Apple just doesn’t saturate their marketing. This speaks to some larger changes in the marketing ecosystem that would be redundant to address , but it still remains interesting how they’re such an establishment that they don’t necessarily need multilevel marketing in the way they thrived with in the 2000s
The immersion into the time and place was fantastic, the surreal elements being bold , outlandish, and unexpected were great. The time jump at the end was interesting. a great piece of work that some felt divided over as a general audience but overall memorable and ambitious