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> there are things for which imagery beats text (notably, maps)

You are at the southern edge of a great cavern. To the south across a shallow ford is a dark tunnel which looks like it was once enlarged and smoothed. To the north a narrow path winds among stalagmites. Dim light illuminates the cavern.

> go south

You have moved into a dark place. It is pitch black. You are likely to be eaten by a grue.



Even here graphics can help. You're probably familiar with this: http://almy.us/image/dungeon.jpg Drawing maps - visualizing what is conveyed in text in other ways in general - can be rewarding and useful.




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